Few industries employ as diverse a workforce as gaming, according to a February 2015 study conducted by Oxford Economics, called "Gaming Careers: Gateway to the Middle Class."
Among the findings:
- Forty-five percent of gaming’s workforce is composed of racial or ethnic minority employees –far more diverse than the U.S. average of 33 percent.
- Twenty percent of gaming employees are Hispanic, compared to the national average of 15 percent.
- Women make up nearly half of gaming’s workforce (48 percent) – higher than the national average.
- Gaming also employs people with disabilities (6 percent) at a rate above the national average.